SOBS Visual Guide - Nihilspire
Star Ocean: Blue Sphere
⌂ Return to Index
SECTION FIELD ACTIONS / FILE FLD-001
// exploration · field_mechanics
Field Actions
Movement · Manipulation · Information · Unlockable
Overview

Field Actions are special abilities that your controlled character can perform on the overworld map. They govern how you move through, interact with, or navigate the world of Blue Sphere. Some are available from the start; others must be unlocked by leveling specific skills or through story progression.

Field actions are performed by the currently controlled character. Swapping your lead character changes which actions are available.

Initial Field Actions — Movement
Actions available from the start that govern how the character moves across the overworld map.
// initial · movement · click to expand
Jump
⊕ expand
Jump
Leap over small pits and low obstacles
Initial
All Characters
Whip
⊕ expand
Whip
Swing across large gaps using anchor points
Initial
Ernest only
Initial Field Actions — Manipulation
Actions available from the start to some characters that alter the way you interact with objects and enemies on the overworld.
// initial · manipulation · click to expand
Push
⊕ expand
Push
Move a pushable block one space forward
Initial
All Characters
Herb Gathering
⊕ expand
Herb Gathering
Collect herbs from plants on the overworld
Initial
Bowman Only
Rebirth
⊕ expand
Rebirth
Return objects to previous states
Initial
Rena Only
Symbology Shot I
⊕ expand
Symbology Shot I
Base mage ranged projectile — no unlock required
Initial
Opera Only
Phase Gun
⊕ expand
Phase Gun
Shoots a range projectile that can initiate ambushes
Initial
Claude only
Fire Breath
⊕ expand
Fire Breath
Shoots a flaming projectile that can burn objects or initiate ambushes
Initial
Ashton only
Initial Field Actions — Information
Actions available from the start to some characters that reveal information about dungeons, rooms, and enemies.
// initial · information · click to expand
Dungeon Hint
⊕ expand
Dungeon Hint
Receive contextual hints about the current dungeon
Initial
Leon Only
Room Analysis
⊕ expand
Room Analysis
Analyse the current room for hidden details
Initial
Ernest only
Enemy Analysis
⊕ expand
Enemy Analysis
Scan a visible enemy for stats and weaknesses; Records an entry in the Monster Book
Initial
Noel, Opera
Photography
⊕ expand
Photography
Photograph enemies for the bestiary
Initial
Chisato only
Unlockable via Skill Level-Up or Story
These actions must be unlocked by leveling specific skills or through story progression. Plan your skill spending accordingly.
// unlockable via skill or story · click to expand
Dash
⊕ expand
Dash
Move at double speed on the overworld
Gust Lv. 5
All Characters, Dias & Claude Initially
Mapper
⊕ expand
Mapper
Auto-record a minimap as you explore; shows world map location
Sketch Lv. 3
All Characters
Push / Pull
⊕ expand
Push / Pull
Move blocks in either direction
Mental Lv. 7
All Characters; Precis Initially
Swim / Dive
⊕ expand
Swim / Dive
Enter and traverse water areas
Focus Lv. 3
All Characters
Magic Shot
⊕ expand
Magic Shot
Celine's version of a porjectile
Symbology Lv. 5
Celine only
Float
⊕ expand
Float
Levitate above floor-level hazards and over pitfalls
Techno Lizard Lv. 3
Celine only
Hover
⊕ expand
Hover
Use hover jets to fly over floor-level hazards and pitfalls
Use item "Hover Jets"
Precis only
Teleport
⊕ expand
Teleport
Warp to any visible tile on screen
Story progression
Celine only